Settings

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To open the Settings window press escape.

Escape Menu Windowed Toggle Windowed Mode / Full Screen
Resolution Select the resolution for full screen mode.
Vertex Processing
Hardware: Processing done by dedicated video card.

Mixed: Processing done by on board ram and video card.

Software: Processing done primarily on board ram.
Entity Clip Plane Adjusts how far away from the camera to end rendering.
Triple Buffer Increases refresh times if vertical sync is on.
Vertical Sync Reduces vertical tearing by synchronizing refresh times.
Terrain Resolution Select the level of detail for terrain.
Fog Of War Resolution Select the level of detail for fog of war.
Smooth Fog-of-War Feathers fog of war edge.
Hi-Res Planet Textures Offers increased detail and resolution for terrain.
Render Deep Cosmos Toggles nebulae and galactic glow rendering in space.
Quality Select the unit texture’s level of detail.
Illumination Maps Select the unit illumination map’s level of detail.
Glow FX Intensity Adjusts global softening of hard edges on models.
Render Player Custom Colors Shows the custom colors you have selected.
Bump Map Terrain Toggles high quality rendering of terrain maps.
Bump Map Planet Models Toggles high quality rendering of planet models in space.
Illuminate Planet Terrain Toggles illumination effects on planet city creep.
Show Mini Map

Toggles display of the mini-map tool.
Draw Grid In Space

Toggles display of a tactical grid in space.
Render Mineral Caches

Toggles display of mineral caches on planets.
Show Intro

Toggles display of intro sequence on the login page.
Show Target Boxes

Toggles display of target indicators.
Filter Bad Words

Toggles the offensive language filter.
Show Hitpoint Bars Above Units

Toggles display of hitpoint representations above units.
Engine FX

Quantity and quality of unit engine emissions.
Burn FX

Quantity and quality of unit and facility burn damage.
Planet FX

Quantity and quality of lava and acid particles.
Render Shield FX

Toggle if shield effects show.
Starfield Density (Space)

Adjust number of stars in the space background.
Starfield Density (Planet)

Adjust number of stars in the planet sky.
Water Render Method

Normal: Plain water no frills
Shader 2.0: Waves and rendered water.

Water Texture Resolution
Sets resolution of the texture used for shader 2.0 water.

To open the settings window press escape.
Audio and Scroll Setting
Zoom Rate

Adjusts the speed of zooming in all views.
Scroll Rate (Galaxy) Adjusts the speed of side scrolling in the Galaxy View.
Scroll Rate (System) Adjusts the speed of side scrolling in the System View.
Scroll Rate (Planet) Adjusts the speed of side scrolling in the Planet View.
Notification Delay Adjusts the time that the tab window remains visible.
Scroll Edge Area Adjusts the width of the screen edge allowing scrolling.
Audio Enabled Toggles if game sounds are played.
Music Enabled Toggles if game music is played.
Master Volume Adjusts the volume of all game sound simultaneously.
Music Volume Adjusts the volume of the music.
Combat Volume Adjusts the volume of combat related sounds.
Entity Sound Adjusts the volume of unit or facility related sounds.
Environment Volume Adjusts the volume of weather and background sounds.
UI Volume Adjusts the volume of user interface button clicks.
Unit Speech Adjusts the volume of unit acknowledgments.
Game Voice Adjusts the volume of voice aspects within the game.
Tutorial Voice Adjusts the volume of voice aspects within the tutorial.

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