Agent Missions

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There are three main methods to obtain information or conduct an action against a target: Brute Force, Seductive, or Solo Agent. Some missions also have other methods specific to their unique tasks, for instance the “Locate Wormholes” mission which has the option to pay off a member in the GTC for the information you need, but the three main types dominate most of the agent missions.

Mission Name Description
Brute Force These are direct action missions and largely count on the ability of your team’s athletic and military skills. It’s always wise to have a pre-determined Brute Force team ready to act as speed of setting up missions is critical.
Breaking and Entering Or B&E. This agent is going to aggressively break down the barriers preventing entrance or exit. This one is likely to increase your agent’s suspicion levels on entrance or exit. Criminal Talents and Forced Entry are the main skills needed, and are generally available on most agents.
Circumstantial Meeting Your agents meet the target completely on accident, or at least the target thinks so. It’s critical that the agent has a very high Bluff skill so he/she can play off the accidental meeting.
Briefcase Rampage This trick involves the agent smashing briefcases with the target. The briefcase opens and both parties’ documents are spread all over the office. The agent is now able to go through the targets data with plausible deniability and take that data out of the facility, on accident of course. The agent team must be educated on Data Analysis and Gather Info.
Create Relationship Your team has found a target that can be exploited by a love interest. The agency makes the moment where the target will meet his/her potential love mate. All of these skills must have a high Seductive level.
Auditor Visit Nobody’s sexier than an accountant that’s auditing you! This relies on your agent having good Accounting skills.
Perfect Replacement The agent team becomes the perfect worker and takes the right opportunity to gain access to the target and exploit their weakness for another opportunity. The agent team must have a high ability in Persuasiveness.
Retrieve Data The agency team has exploited the relationship with a well placed target. Now the team must take the data and get out.
Gaining Access/Exiting Compound Of course, you want your agent to get in to and out of the target as it makes no sense to have an agent that can’t get in or get out. Key skills for your agents very on the infiltration/exfiltration mission they are conducting.
Road Trip This is the ability to run a swift pass by the target and gain an understanding of the weaknesses and availability of the target. This skill relies heavily on Deductive Reasoning (Critical) of the agent and Gather Info. Survey and Recon: This is an analytical process for obtaining intelligence on the target. Gather Info and Perceptive are critical elements for this skill set.
Smoke and Mirrors A difficult mission to complete but worth the attempt. You convince a target of your trustworthiness, and what a great person your agent is. They get close to their target and are able to get the access code or key to enter/exit the facility. Must have high skills in Pick Pocket (Critical) and Seductive (Critical).
Past Experience This is reconnaissance through remembered incidents of the past involving the target. Kind of like when you go to see an old friend. To travel to his or her house you plan your directions on what you remember from the past. This skill relies on Criminal Talents and Gather Info.
HR Mishap Human Relations mishaps. The agent feigns investigation of a human relations incident while creating a relationship with the target. Your agent needs to have skills in Data Analysis.
Recon This is a military term for exploring the target and gathering critical information for exploitation. This skill relies on Reconnaissance.
Scale and Crawl Why go through the door when you can go over it? Athletics/Climbing and Criminal Talents needed for completion.
Tap, Tap, Tap, This is stealing data through specialization in special devices. Using the agent’s position as a love interest to get close and place a surveillance data. The agent team should be specialized in Tiny electronics.
Getting the Design Varies depending on the type of mission you are attempting to execute.
Solo Agent One “super” agent who is superb in all the skills conducts these missions. Although it is riskier to use one agent, a Spy master can conduct more missions. The skills required for each skill set are relatively similar. Very useful when you want to conduct an “Intel” campaign against another empire – here’s what I would do.
Seductive Agents have employed this method since the beginning of human conflict. Mata Hari is the perfect example of someone who employed Seductiveness to get information and obtain her goals. This is also known as the “Honey Trap”. During the execution of this method, the agent makes the target feel like they are in love. The agent then exploits that love for their goals. Yes, it’s cruel but that’s the spy business.
Search the Books It’s always in the money trail. Everything costs money and this is the best way to uncover secrets. Agents should specialize in Accounting and Gather Info.
Hostile Meeting Agents must have high values in Acquisition and Seductive.
Heat of the Moment The target and agent are passionately enjoying each other’s company, and while the target is unaware, the agent poisons the target, thus allowing the agent to steal the data at his/her own leisure. High knowledge of poisons is mandatory.
Master Hands The master infiltrator who can get access to a facility by picking the lock - be it electronic or iron. This mission will cause some suspicion but not nearly as much as B&E. Electronics and Master Lock Pick are must haves for the completion of this mission.
Target Reconnaissance Before a mission can be executed effectively, your agents need a detailed understanding of the target. The Spy master can choose one of five skill sets to employ to put his best capabilities against the required skill sets. The skills that are going to be important are Criminal Talents, Gather Info, Reconnaissance, Deductive Reasoning, and Perceptive.
Intercepting Mix-Up This is a sneaky way of gaining access and is like the agent teams you see in movies. With authorized access to the facility, they pass close to a target and “pick his pocket”. Your agent team of two must have high qualities in Disguises (Critical) and Pick Pocket (Critical).
Identify Target Which is the most exploitable target? The only mission available for this stage is “The Lucky One”. Your team will collect data on several targets and then track the most available target, until the next stage. The Agent team is going to need a superior level in Gather Info and an adequate level in Tracking.

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